Path of Exile 3.2 Patch Notes(Leaked)


We all know that there are still two days before Path of Exile 3.2.0's releasing, all players are looking forward to the Bestiary leagues in coming update, and some Patch Notes has already been Leaked on the official forum, let's check these notes:
Major New Content and Features
  • Added several new bosses.
  • Added a new expansion: War for the Council. Defend Wraeclast from these evil masterminds!
  • Added a new tier of Life and Mana flasks: Holy. Requires level 70. Holy Life flasks restore 2600 Life over 3 seconds, hold 60 charges (15 charges per use) and restore an additional 8% of maximum Life over the duration. Holy Mana flasks restore 1400 Mana over 8 seconds, hold 50 charges (12 charges per use) and restore an additional 8% of maximum Mana over the duration.
  • Added a new flask type: Energy flasks. These are the same tiers as Life flasks but instead restore the same amount as Energy Shield. Life Regeneration is halted during any active effect of Energy flask.
  • Map bosses of red tier maps (tier 11 to 15) now have a base 20% chance to drop a map of the same tier and a base 10% chance to drop a map of 1 tier higher when killed.
  • Players can now change their Ascendancy class when no Ascendancy points are allocated.
Monster Balance
  • Monster base damage reduced by 35% across the board.
  • Monster base Critical Strike Multiplier reduced to 110% (down from 130%).
  • Map bosses no longer have 60% more Curse Reduction but instead now use an Entropy system. The higher your Curse Effectiveness, the more resistant they become to the Curses' effects.
  • Map bosses now grant an extra 15% experience when killed. 
Skill Balance 
  • More multipliers on Support gems have been replaced with increased modifiers instead. We have slightly adjusted these values to compensate. We made this decision to battle the concerns of "power creep" as expressed by the community.
  • Trap Support now has a 15% less damage penalty. No longer provides more damage.
  • Remote Mine Support now has a 25% less damage penalty. No longer provides more damage.
  • Discharge now has a base cooldown of 0.5 seconds but no longer deals less damage when triggered.
  • Ice Spear reworked to 100% Critical Strike Chance at maximum travel distance. Base damage reduced by 20% at all levels and Damage Effectiveness reduced to 70% (down from 80%).
  • Ancestral Warchief now has a 25% less damage penalty.
  • Ancestral Protector now has a 20% less damage penalty.
  • Summon Raging Spirits base damage reduced by 20% at all levels.
  • Barrage base damage reduced to 35-45% (down from 50-61.4%). Now gains an additional projectile at gem level 10, 15, and 20. Can no longer be supported by Greater and Lesser Multiple Projectiles Support.
  • Kinetic Blast explosion count reduced from 4 to 2.
  • Sunder range reduced by 40%. Shockwaves now deal 40% less damage (down from 60%). This is a buff.
  • Blade Flurry more damage per stage reduced to 10% (down from 20%). Now has 20% less Area of Effect at all levels. Base damage reduced to 30-45% (down from 45-56.4%).
  • Glacial Hammer now converts 100% of Physical damage to Cold damage (up from 50%). Removed increased Chill Effect.
  • Dominating Blow Minion damage rescaled from 35% less damage to 25% less damage. Dominated Minions now have a 20% chance to convert any monster they kill. This is a buff (we love you, Sexcalibure).
  • Molten Strike can no longer be supported by Multistrike Support. Molten Strike projectiles now convert 100% of Physical damage to Fire damage (up from 60%). Molten Strike projectiles now deal 50% less damage (up from 40%).
  • Enfeeble no longer applies a damage penalty to enemies.
  • Flammability no longer reduces Fire resistance. Chance to be ignited rescaled from 10-14% to 25-40%.
  • Frostbite no longer reduces Cold resistance. Chance to be frozen rescaled from 10-14% to 15-20%. Cursed enemies now have a 10-15% chance to be chilled when hit.
  • Projectile Weakness increased projectile damage taken rescaled from 25-44% to 20-35%.
  • Dark Pact can no longer be cast on yourself. Skeleton sacrifice damage rescaled from 6% of maximum Life to 8% of maximum Life. 
Passive Tree Balance 
  • Renamed Vaal Pact to Spirit Vessel. Now grants 100% increased Life Leeched per second. Maximum Leech Rate is doubled. You cannot regenerate Life. Life Leech applies to Mana while on Full Life.
  • All Life node values in the Ranger and Shadow area have been increased by 1%.
  • Heart of Oak now grants 2% Life Regeneration (up from 1%).
  • Blood Siphon now grants 1.6% Life Regeneration.
  • Revenge of the Hunted now grants 0.4% Life Regeneration.
  • Chaos Inoculation no longer grants 100% Chaos resistance. Now prevents Chaos damage from bypassing Energy Shield and no longer reduces maximum Life to 1.
Item Balance
  • Headhunter is now restricted to a maximum of 2 buffs active. Killing a rare enemy will override the oldest buff. Buff duration increased to 25 seconds.
  • Atziri's Promise rescaled from 15-20% of Physical damage added as Chaos damage to 10-15%.
  • Basalt flask charges per use rescaled from 40/60 to 30/60.
  • The Scourge bonus Minion damage reduced from 70% to 50%.
  • Hand of Wisdom and Action added Lightning damage reduced from 1-10 to 1-8 per 10 Intelligence. Increased Elemental Damage with Attacks rescaled from 25-30% to 15-20%.
  • Atziri's Acuity reworked to grant the Spirit Vessel keystone.
  • The Baron now grants +1000 bonus Armour with at least 1000 Strength.
  • The Dancing Dervish now summons a permanent Dancing Dervish when equipped. No longer grants Rampage.
  • Shavronne's Wrappings now grants the Chaos Inoculation keystone. Now adds 15-25% Chaos resistance. 
Ailments 
  • Ignite base damage increased to 60% per second (up from 40%). 
Character Balance 
  • Slayer: Brutal Fervour no longer grants 100% increased Life Leeched per second.
  • Berserker: Cloaked in Savagery no longer grants 50% increased damage if you have taken a Savage Hit recently. Pain Reaver no longer grants 2% of damage Leeched as Life if you have killed recently. Pain Reaver now grants 2% of Attack damage Leeched as Life and Mana. Aspect of Carnage more damage rescaled from 40% to 30%.
  • Necromancer: Mistress of Sacrifice now also has 50% reduced effect of Offering skills on you.
  • Guardian: Radiant Faith no longer grants bonus Energy Shield to you and allies. Armour bonus rescaled from 160% to 150%. Now grants Evasion Rating to you and allies based on 15% of Mana reserved.
  • Pathfinder: Minor nodes no longer grant Flask Effectiveness. Master Alchemist now grants 50% chance to avoid elemental ailments during flask effect. Master Herbalist bonus Chaos resistance reduced to 20% (down from 30%). Master Herbalist chance to Poison reduced to 40% (down from 60%). Nature's Boon no longer provides a flask charge every 3 seconds.
  • Elementalist: Liege of the Primordial no longer grants immunity to Elemental damage for Golems. 
Microtransactions 
  • Added The Jester set.
  • Added Scholar's Divine set.
  • Added Eternal Glory Mystery Box.
  • Added Googly Eyes microtransaction.
  • Added Succubus Wings microtransaction.
  • Added Black Hole Portal Effect.
  • Added Scratchy Beard microtransaction.
  • Added Witch Gloves microtransaction.
  • Added Loot Goblin pet.
In my opinion, these patch notes would not be the real, because it was revealed by an ordinary player, not the GGG staff, and I do also think that if these are real patch notes, the GGG would change some of the notes when they releasing the 3.2.0 patch.

By the way, I am excited about the coming Path of Exile 3.2.0, that would be a New Age of this game!



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